Depending on the weapon type, Dynasty Warriors: Origins offers a range of combo systems. Certain weapons employ basic light and heavy strikes, while others have unique timing or postures that allow for more intricate and potent maneuvers. This is comparable to past games in the series where the weapons’ combos had to be adjusted to match their weight. Depending on how many light attacks you do before the heavy attack, the resulting move may alter. Most weapons begin with a basic light attack combo that can progress to a heavy attack combo.
The typical pattern of light and heavy attack is not always followed by some weapons. For example, certain postures offer distinct attack possibilities, and you can access them with particular heavy attack maneuvers. Other weapons may have thrown weapons or projectile attacks, which need to be timed carefully to provide the most damage. We like Dynasty Warriors: Origins in our review since it is a little more complex than earlier games in the series. It’s an enhancement of Dynasty Warriors’ well-known hack-and-slash gameplay.
Top 10 Weapon Combos to Master in Dynasty Warriors: Origins

Deciding which combination is the “best” in Dynasty Warriors: Origins is a very subjective topic. There are many well-tested combos, albeit it can vary depending on your tastes, the kind of foes you encounter, and the weapon you employ. Even though Dynasty Warriors has become better with every new game, it hasn’t altered all that much from previous games. Several combinations work well with a variety of weapon kinds.
Thus, you are compelled to cling to the tried-and-true methods of fighting with a weapon. When you grow used to it, this becomes less button-mashy. My preference is the Sword’s hefty follow-up and light assaults, but the greatest option will always depend on the individual. To unlock further hits for this combo, you must level up your character in the majority of Dynasty Warriors games. You can overcome waves of the easiest foes by repeating this.
Weapon Type | Combo | Notes |
---|---|---|
Sword | 5 Light Attacks + Heavy Attack | Big damage combo, interrupts enemy attacks |
Spear | Any Heavy Attack x3 | Powerful multi-hitting stab |
Gauntlets | Tiger Stance > Light Attack (finisher) | Strong multi-hitting finisher |
Gauntlets | Dragon Stance > Heavy Attack | Ground stomp, enemy juggle setup |
Wheels | Dash > Throw > Dash > Throw (powered-up throw) | High damage requires good timing |
Podao | Fully Charged Heavy Attack x3 | Devastating against groups |
Podao | Charged Heavy Attack (mid-dash) | Pulls in enemies, set for the the final attack |
Staff | Hold Heavy Attack (multi-hit maneuver) | Pulls in enemies, set for the final attack |
Twin Pikes | Heavy Attack (after light attack combo) + Mash | March forward, continuous swings |
Lance | Fully Charged Heavy Attack after light attacks | High damage, unstoppable during animation (unless hit by special attacks) |
Crescent Blade | Alternate Light & Heavy Attacks, then finish with a Charged Heavy Attack | Increases power of charged attacks and Arts. Make sure not to alternate too much. |
Halberd | Two Light Attacks, one heavy | Wipes out large groups of regular enemies. You can increase the light attacks with time. |
Remember that the preceding table demonstrates the fundamental methods for performing these combos. You can always mix and match different attacks or add more light attacks. Just keep in mind that not all charge attacks are effective, so don’t think that a sword charge attack will be as effective as a Lance charge attack. While it works well in a duel, using a charge attack on a weaker weapon is usually terrible when facing a squad.
5 Easiest Combos to Dominate Waves of Enemies in Dynasty Warriors: Origins

Basic light and heavy attacks in Dynasty Warriors: Origins are some of the simplest combos, especially when using specific weapons. For instance, you can begin with a weak attack and then switch to a strong assault in the Sword’s simple combo. It is excellent for eliminating groups of weaker enemies and assisting you in learning more difficult combos later on because it produces a sweeping attack that sends enemies flying. The default combo is built in this way, and it can be extremely damaging.
If you continue to include light attacks at the start of your combination with any weapon, you’ll notice that some of them allow you to do more before a finisher is finished. You always want to finish with a heavy finisher, even though the light finisher is dependable and quick. The light attack should be pressed three times before the heavy attack, for instance, if your weapon or level only allows you to perform three light attacks before a finisher occurs. Your finisher will become much more powerful as a result, possibly even breaking certain guards.
Using longer weaponry is an alternative. For instance, you can use Spear’s basic heavy attack combo by simply pressing the heavy attack button. Up to three presses of the heavy attack button will result in a powerful, wide stab. Since a sword lacks reach and could attack you before you can even begin, you should avoid using one for this. With the reach of staffs, lances, and spears, you can begin this before an attacker gets to you.
Additionally, some weapons, like the Twin Pikes, are designed to be used continuously. You can generate a continuous attack string by continually pressing the heavy attack button. It’s easy to execute and effective against bigger groupings of less formidable adversaries. Origins is one of the best games in the series on Metacritic, but it won’t work so well in a duel or against a harder officer because they may parry such assaults and throw you off balance.
Simple combos that you may perform mindlessly are the simplest, and they appear in every Dynasty Warriors game. The combat system in Dynasty Warriors: Origins isn’t going to be confusing or reminiscent of Mortal Kombat. Memorizing the simpler attacks won’t take much time.