Hyper Light Breaker Goro Build Guide: Best SyCom, Holobytes, Weapons

Goro’s SyCom numbers make him an intriguing Breaker to play. He is the third and last Breaker available in the early access edition of Hyper Light Breaker, which was made available on January 14. He will perform best with a build that is focused on Rail because the base numbers for both of his SyComs are biased away from HP and toward stats like critical hit damage and blast. In light of this, Goro’s greatest build is Lapis, which combines high damage and resilience.

Compared to Lapis and Vermillion, Goro’s two SyComs, Astrologer and Sniper, have lower HP and Armor stats but higher Crit DMG and Blast stats. There is a limit to how many rare resources from the Overgrowth can be used to increase these stats. Generally speaking, the type of build that performs best on each Breaker will depend on these base stats as well as the benefits that each SyCom offers.

Best Loadout for Goro’s Crit Blood Build

critical cuffs holobyte in hyper light breaker

The best Holobytes are those that increase in potency as you play, therefore those that scale with the amount of Bright Blood in your cache are potent, as players are beginning to realize as they play the game more and more. Spending more time on runs farming Bright Blood will benefit you because there is no cap on the boosts that these Holobytes can offer outside of your capacity to gather Blood. The following equipment is to be found in addition to the Sniper SyCom to activate Goro’s Crit Blood buildup:

BladeSoldier’s Light or Giant’s Needle
RailHigh fire-rate weapons, like the DZR
HolobytesCritical Cuffs, Chaining Shot, Spiked Cleats, Plasma Powered, Micron Edge
AMPPersonal Preference, something to synergize with Blade/Rail Affix if possible
ArmorPersonal Preference, something with increased Blood Gain, Battery, or Rail DMG

Getting anything that increases blood gain and yields for your first runs should be your top focus. Building your bank first will position you for success later in the cycle when it comes time to fight for the Crown because plasma-powered gets more effective the more Blood you collect. Although Spiked Cleats are generally useful and increase basic DMG, Plasma Powered, and Micron Edge are the build’s highlights. Micron Edge raises Crit DMG by 50% and your chances of a Critical Hit by 10%.

Tip – Upgrade your if you have the Cores for it.To get Synergy, advance to Tier Three. You receive +10% damage for each piece of equipment that matches Affixes for every tier of Synergy you install. This implies that you will receive a 20% DMG boost with one tier of Synergy if you have an Affix like Burn or Hack on both your Blade and AMP. This boost would double to 40% for two tiers and treble to 60% for three tiers.

Since you already have a greater chance of receiving a crit when using Sniper, Micron Edge will just increase your damage. A high-fire-rate rail virtually ensures quick crits as you fire, and plasma-powered critical hits can deal absolutely devastating damage. As long as you have a battery, you will have on-demand healing because critical cuffs are one of the only valuable ways to heal in Breaker. They also heal on critical hits.

SyCom Upgrades To Prioritize

You can use Cores to increase Goro’s SyCom stats as part of Breaker’s permanent progression system if the healing provided by Critical Cuffs is insufficient. Given how strong most of Goro’s stats are currently, it makes sense to add a couple of HP levels for a little extra resilience. Your best option if you don’t care about surviving is to increase your OPS and Crit Damage.

OPS’s influence is less evident than Crit DMG’s. OPS stands for “Odds Per Stuff,” which refers to any situation in the game that is left up to chance, according to a developer in the official Hyper Light Breaker Discord. This implies that you have a better likelihood of dealing damage on the upper range of your weapon’s potential output if your OPS is higher. This indicates that your chances of obtaining more rare or leveled gear are increased. Although OPS is a confusing metric and it’s unclear what mechanically it’s improving, it has a significant impact on the quality of the gear you choose.

How To Play Goro’s Crit Blood Build

As you can expect, the secret to this construct is to boost your Rail damage by raising your Blood cache. With the Chaining Shot being the only item in your kit that can target multiple enemies aside from your AMP, high rail damage will both strengthen your Crits and make your group more successful. Your initial runs’ primary objective is to eliminate Blade and Rail locations on the map while acquiring prisms along the way.

Even when playing Hyper Light Breaker in cooperative mode with others, these bosses are no joke, so try to finish most of the map before going to the Crowns. Since they’re difficult to defeat, particularly when playing alone, being well-prepared will help you keep your equipment longer. The construct is rather simple to run if you have the necessary Holobytes. Since the critical hits will occur automatically, there isn’t a unique gameplay loop.

The bottom line for this build is that you will be causing damage as long as you have between 2,000 and 3,000 Bright Blood in the bank, which is very possible with a few strong runs and a Blood growth booster. Other than its high damage and resilience, the build isn’t very noteworthy. It’s also simpler to run than something that requires a lot more synergy. Goro is a special character, and this Crit Blood build is especially well-suited to handling the various difficult tasks in Hyper Light Breaker.

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