Need someΒ Crusader Kings 3 cheats to make the game more interesting? Below the cheats which are given are all up-to-date & easy to use.
Apart from providing the cheat codes, we’ll also guide you on how to enable console commands in CK3. So, let’s figure it out.
How To Enable Crusader Kings 3 Cheats?
First, you’ll need to enable Crusader Kings 3’s debug mode to use cheats.
For Steam users
To open Crusader Kings 3 in debug mode for the Steam version:
- Right-click on Crusader Kings 3.
- Select ‘Properties’.
- Click the ‘General’ tab.
- Click ‘Set Launch Options.
- Add ‘-debug_mode’ to the launch options and press OK.
- Launch the game.
For Gamepass/Windows 10 users
Open Notepad or another text editor. Create a new file. In the file, paste the following line:
start shell:AppsFolder\ParadoxInteractive.ProjectTitus_zfnrdv2de78ny!App -debug_mode
Save the file to your desktop as a .bat file. You can name it whatever you like (for instance, CK3cheat.bat), as long as it ends in .bat.
Double-clicking that file will now launch Crusader Kings 3 in debug mode.
How to use Crusader Kings 3 Cheats?
To open the console while in the game, press the ` key, the ~ (tilde) key, or Shift-Alt-C. Press ` or ~ again to close it (Shift-Alt-C doesn’t seem to close the console). You’ll see a window where you can enter console commands.
To use the commands listed below, just type them in and press Enter. Keep the following in mind:
- Pressing Tab while typing in the console command field will reveal a lot of information. For instance, if you want to add a law to your realm, type add_realm_law, and then press Tab. A list of laws will be displayed, and you can then type the one you want. This is true for doctrines, traits, regiments, secrets, and many other cheats below.
- When using cheats on your character, you don’t need to enter a character ID. If no character ID is entered, the effect will always happen to your character. (For instance, typing age 20 will add 20 years to your character’s age.) To find the IDs of other characters, hover your mouse over someone’s portrait while in debug mode.
- When using amounts, if no amount is entered, the default is 1000 unless otherwise noted below. Negative values can also be entered (to decrease gold, age, etc).
Cheats
Cheats are console commands that can be used to give unfair advantages as opposed to sole testing purposes. Below are some of the famous cheats that you can use in CK3.
Command | Effect | Parameters |
---|---|---|
age | Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] |
add_claim | Adds a pressed claim on [ title id ] to [character id], if no character is specified then the player character. | [ title id ] [character id] |
add_doctrine | Adds [doctrine id] to [faith id], if no faith is specified then the player character’s faith. Pressing the tab reveals all doctrine IDs. | [doctrine id] [faith id] |
add_dread | Adds [amount] of dread to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] |
add_maa | Adds [regiment id] of men-at-arms to [character id], if no character is specified then the player character. Pressing the tab reveals all regiment IDs. | [regiment id] [character id] |
add_perk | Adds [perk id] to [character id], if no character is specified then the player character. Pressing the tab reveals all perk IDs. | [perk id] [character id] |
add_piety | Adds [amount] of piety to the player’s character. Negative values lower it. Default 1000. | [amount] |
add_prestige | Adds [amount] of prestige to the player’s character. Negative values lower it. Default 1000. | [amount] |
add_realm_law | Passes [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing the tab reveals all law IDs. | [law id] [character id] |
add_realm_law_skip_effects | Adds [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing the tab reveals all law IDs. | [law id] [character id] |
add_relation | Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. | [relation id] [character id] |
add_secret | Adds [secret id] to the player character. Pressing the tab reveals all secret IDs. If no IDs are specified then the player character. Adding [character id 1] [character id 2] creates a secret held by the respective character(s). | [secret id] [character id] |
add_stress | Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] |
add_title_law | Adds [succession law id] to [title id]. | [title id] [law id] |
add_trait | Adds [ trait id ] to [character id], if no character is specified then the player character. | [ trait id ] [character id] |
add_lifestyle_xp_all | Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] |
add_diplomacy_lifestyle_xp | Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] |
add_martial_lifestyle_xp | Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] |
add_stewardship_lifestyle_xp | Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] |
add_intrigue_lifestyle_xp | Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] |
add_learning_lifestyle_xp | Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] |
bypass_requirements | Ignores the requirements for player decisions, interactions, schemes, laws, title creation, and struggle endings. | None |
change_culture | Changes the culture of [county id] to [culture id]. | [county id] [culture id] |
change_development_level | Adds [amount] of development to [county id or barony id], if no county is specified then the player character’s capital. Negative values lower it. | [amount] [county id or barony id] |
change_fervor | Adds [amount] of fervor to [faith id], if no faith is specified then the player character’s faith. Negative values lower it. Default 10. | [amount] [faith id] |
change_diplomacy | Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] |
change_martial | Adds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] |
change_stewardship | Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] |
change_intrigue | Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] |
change_learning | Adds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] |
change_prowess | Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] |
charinfo | You can view information such as characters’ IDs in the game. | None |
clear_character_modifiers | Removes all character modifiers from [character id], if no character is specified then the player character. | [character id] |
clear_title_laws | Removes all title succession laws from [title id]. | [title id] |
clear_traits | Removes all traits from [character id], if no character is specified then the player character. | [character id] |
discover_all_eras | Discovers all innovations for the culture of [character id], if no character is specified then the player characters. | [character id] |
discover_era | Discovers [era id] and all its innovations for the player character’s culture. Pressing the tab reveals all era IDs. Default current era. | [era id] |
discover_fascination | Discovers the current fascination for the culture of [character id], if no character is specified then the player characters. | [character id] |
discover_innovation | Discovers [innovation id] for the culture of [character id], if no character is specified then the player characters. Pressing the tab reveals all innovation IDs. | [innovation id] [character id] |
dynasty_prestige | Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character’s dynasty. Negative values lower it. Default 1000. | [amount] [dynasty id] |
effect start_cat_story_cycle_effect | Gain a pet cat | None |
effect start_dog_story_cycle_effect | Gain a pet dog | None |
end_schemes | All schemes targeting the player character are abandoned. | None |
event | Triggers [event id]. | [event id] [character id] |
fow | Toggles the fog of war. | None |
gain_all_dynasty_perks | Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player characters. | [character id] |
gain_all_perks | Gives all lifestyle perks to [character id], if no character is specified then the player character. | [character id] |
give_title | Gives [title id] to [character id], if no character is specified then the player character. | [title id] [character id] |
gold | Adds [amount] of gold to the player’s character. Negative values lower it. Default 1000. | [amount] |
guaranteed_scheme_success | Schemes are always successful. | None |
guaranteed_scheme_secrecy_success | Schemes are always secret. | None |
instabuild | Player Men-at-Arms are reinforced instantly. Current constructions in the player character’s domain are finished instantly. New constructions are finished in a day. Entering it again disables it. | None |
instant_birth | Pregnancies last a day. Entering it again disables it. | None |
join_era | Enters [era id] for the culture of [character id], if no character is specified then the player characters. Pressing the tab reveals all era IDs. | [era id] |
kill | Kills [character id], if no character is specified then the player character. | [character id] |
know_schemes | Discovers all schemes targeting the player character. | None |
merge_culture | Changes the culture of all counties of [culture id] to [culture id]. | [culture id] [culture id] |
pregnancy | Impregnates female [character id] with father [character id], if no character is specified then an unknown father. | [character id] [character id] |
remove_doctrine | Removes [doctrine id] from [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs. | [doctrine id] [faith id] |
remove_nick | Removes the current nickname from [character id], if no character is specified then the player character. Pressing the tab reveals all nickname IDs. | [character id] |
remove_relation | Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. | [relation id] [character id] |
remove_trait | Removes [trait id] from [character id], if no character is specified then the player character. Pressing the tab reveals all trait IDs. | [trait id] [character id] |
set_culture | Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing the tab reveals all culture IDs. | [culture id] [character id] |
set_dread | Sets the dread to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] |
set_faith | Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs. | [faith id] [character id] |
set_focus | Sets the focus to [focus id] for [character id], if no character is specified then the player character. | [focus id] [character id] |
set_nick | Gives [ nickname id ] to [character id], if no character is specified then the player character. Pressing the tab reveals all nickname IDs. | [ nickname id ] [character id] |
set_sexuality | Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character. | [sexuality id] [character id] |
set_stress | Sets the stress to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] |
set_diplomacy | Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] |
set_martial | Sets the martial skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] |
set_stewardship | Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] |
set_intrigue | Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] |
set_learning | Sets the learning skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] |
set_prowess | Sets the prowess skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] |
set_date | Sets the date to [year. month.day], if no month or day is specified, sets to the 1 of January. | [year. month.day] |
yesmen | AI characters accept all proposals. Entering it again disables it. | None |
yesmen_instant | AI characters accept all proposals instantly. Entering it again disables it. | None |
progress_struggle_phase | Adds [amount] of catalyst points toward the next phase of [struggle id]. Pressing the tab reveals all struggle IDs. | [struggle id] [phase id] [amount] |