Ultimate Starfield Ships Guide Covering All 118 Ships and How To Get Them

If you are new to Starfield or have already completed several quests then you might feel a desire to upgrade ships. But how many Starfield Ships are there and how much they will costs you. If you are looking for an Starfield Ship guide (Wiki) then look no further.

In this guide we are going to list all 118 Starfield Ships that you may unlock when you are done expolring 100 planets & moon. We have prepared a list of best ships in Starfield mentioning their size, capacity, cost and more.

Starfield ships vary in size, and bigger ones cost more. You can also customize your ship, so sometimes, you can change a cheap ship into something better. Your ship is not just for traveling in the Settled Systems; you’ll also use it for space fights, collecting resources, and trading illegal stuff if that’s what you’re doing in this cool space game.

Starfield ship classes explained

In Starfield, there are three classes of ships:

  1. A class – These are the basic ships. They are not very strong and don’t have the best equipment like reactors and shields. This means they have low stats and are not very valuable. But, at the beginning of the game, these are the ships you can easily get, so you’ll probably start with one.
  2. B class – These ships are more advanced. They have better stats than A-class ships and can use more powerful equipment. This allows for more customization, making them stronger and more versatile.
  3. C class – These are the top-tier ships in the game. They come with the best stats and can use the highest level of equipment. However, they are often larger and more noticeable, making them prime targets for enemies.

But, here’s the catch: You can’t fly B or C class ships right from the start. You need to improve your Piloting skill, one of the important skills in Starfield, to unlock the ability to pilot these more advanced ships.

List of All 118 Starfield Ships

Here is the full list of all ships in Starfield:

Abyss TrekkerAchillesAchilles II
Aegis – B classAsphalt CBAutobahn III
Big Rig – B classCaravanCarry ALL
Civshuttle IICivshuttle IIIConqueror
Crimson Fleet BansheeCrimson Fleet Ghost IIICrimson Fleet Haunt II
Crimson Fleet Phantom IICrimson Fleet Specter IICrimson Fleet Wight
Crimson Fleet WraithCrossbowCrossbow III
DaggerDiscoveryDragonfire
Dragonfire IIDullahanEcliptic Claymore
Ecliptic Stiletto IIEconohaulFalcon
Falcon IIFalcon IVThe Frontier
GalileoGalileo IIGalileo III
GladiusHammerheadHammerhead III
HopliteHoplite IIKepler R
Kepler SKfirLil Muv II
LongswordMakoMarathon
MULEMurasameMustang
Mustang IIMustang IIINarcissus
Narcissus IINarwhalNimitz
OrcaOrca IIIPelican
PhalanxPhalanx IIPik Up
PrivateerPterosaurPterosaur II
RailstarRamblerRambler II
RangerRazorleafResponder
Responder IIRoanokeShackleton
ShieldbreakerSilent RunnerSlipstream II
SpacetrukSparrowSparrow II
Sparrow IIIStar EagleStarborn Guardian
Star SemiStrongholdSunsail
Sunsail IIThresherTranspo
TrebuchetUC Prison ShuttleVagabond
VindicatorVista IIIVoyager
WagontrainWanderlustWanderwell
War HorseWarhammerWarhammer II
WarwolfWatchdogWatchdog II
Watchdog IIIWendigoWendigo II

Abyss Trekker – Clas C (365,525 Credits)

Abyss Trekker - Clas C (365,525 Credits)
  • Fuel: 950
  • Hull: 1031
  • Cargo: 340
  • Crew: 6
  • Shield: 850

Abyss Trekker Class C ship is considered one of the top choices in the game because it has a well-balanced system. You can buy it from the Ship Services Technician in Paradiso.

Achilles – Class A (66,525 Credits)

Achilles - Class A (66,525 Credits)
  • Fuel: 50
  • Hull: 478
  • Cargo: 445
  • Crew: 2
  • Shield: 340

The Achilles is a nimble Class A spaceship that you can buy in Neon and Red Mile. It’s a small ship with room for just two crew members and not a lot of fuel space, but it can hold a fair amount of cargo.

Achilles II – Class A (97,876 Credits)

Achilles II - Class A (97,876 Credits)
  • Fuel: 50
  • Hull: 515
  • Cargo: 445
  • Crew: 2
  • Shield: 455

The Achilles II is an improved version of the original Achilles, and you can purchase it in Hopetown. It’s a stronger and better ship compared to the regular Achilles, as it can accommodate a larger crew, has more room for cargo, features a superior shield, and can jump farther in space.

Aegis – Class B (207,150 Credits)

Aegis - Class B (207,150 Credits)
  • Fuel: 800
  • Hull: 721
  • Cargo: 200
  • Crew: 5
  • Shield: 610

You can get the Aegis ship from the vendor Nikau Henderson on Sol, but remember that what the vendor offers can change every day. Although it’s not the absolute best ship in the game, it’s a well-rounded choice considering the price you pay for it.

Asphalt CB – Class B (168,891 Credits)

Asphalt CB - Class B (168,891 Credits)
  • Fuel: 500
  • Hull: 656
  • Cargo: 3625
  • Crew: 4
  • Shield: 545

The Asphalt CB is a medium-sized cargo ship with a big cargo space. You can buy it in Cydonia and New Atlantis. It’s great for carrying stuff across the galaxy because it has a strong engine and a sturdy shield to keep your cargo safe.

Autobahn III – Class C (628,050 Credits)

Autobahn III - Class C (628,050 Credits)
  • Fuel: 300
  • Hull: 1377
  • Cargo: 4130
  • Crew: 4
  • Shield: 1245

This massive class C ship is designed to safely haul passengers and crew members between destinations. With a large cargo hold, extremely high shield stats, and a ballistics stat of 162, this is among the tankiest ships you can get in the game. You can pick it up when it’s on rotation at the ship services technician in Cydonia.

Big Rig – Class B (187,302 Credits)

Big Rig -  Class B (187,302 Credits)
  • Fuel: 320
  • Hull: 715
  • Cargo: 1940
  • Crew: 4
  • Shield: 545

The Big Rig is a big cargo ship designed for hauling heavy loads across long distances. While it might not be the absolute best ship in the game, it gets the job done. You can buy it from a salesperson at the Hopetown HQ.

Caravan – Class B (194,675 credits)

Caravan - Class B (194,675 credits)
  • Fuel: 580
  • Hull: 659
  • Cargo: 1840
  • Crew: 4
  • Shield: 545

This Class B ship, which you can buy in Red Mile, is a sensible choice because it provides a good balance of usefulness and protection for a reasonable price.

Carry ALL – Class B (158,739 Credits)

Carry ALL - Class B (158,739 Credits)
  • Fuel: 700
  • Hull: 774
  • Cargo: 3440
  • Crew: 5
  • Shield: 570

As the name suggests, this ship is great for carrying ALL things and taking them far. It has good fuel and shield stats, making it a dependable ship you can buy in Cydonia.


Civshuttle II – Class C (269,944 Credits)

Civshuttle II - Class C (269,944 Credits)
  • Fuel: 590
  • Hull: 969
  • Cargo: 340
  • Crew: 5
  • Shield: 850

With sturdy shield and hull stats, this Class C ship is good for carrying cargo, even though it’s a bit expensive. It also has a 27 reactor and a 30-lightyear jump, making it a strong option for transport. You can purchase it in Gagarin Landing or Red Mile.

Civshuttle III – Class C (384,725 Credits)

Civshuttle III - Class C (384,725 Credits)
  • Fuel: 590
  • Hull: 1222
  • Cargo: 340
  • Crew: 6
  • Shield: 1095

An improved form of the Civshuttle II, this Class C ship is much like the original but comes with a 32 reactor and significantly better weapon stats. You can acquire it from the ship services technician in Cydonia when they have it available.

Conqueror – Class B (272,500 Credits)

Conqueror - Class B (272,500 Credits)
  • Fuel: 1100
  • Hull: 676
  • Cargo: 1940
  • Crew: 6
  • Shield: 525

This cool ship has lots of fuel, good cargo, and strong damage. But, its hull and shield aren’t great, so be careful if you buy it. You can get it from The Eleos Retreat or the Stroud-Eklund Staryard.

Crimson Fleet Banshee – Class B (236,125 Credits)

Crimson Fleet Banshee  - Class B (236,125 Credits)
  • Fuel: 200
  • Hull: 669
  • Cargo: 640
  • Crew: 5
  • Shield: 545

The Crimson Fleet Banshee is a quick, little warship used by the Crimson Fleet. It’s armed and armored well and looks really sleek. You can grab it from The Key in Kyrx.

Crimson Fleet Ghost III – Class A (177,450 Credits)

Crimson Fleet Ghost III  - Class A (177,450 Credits)
  • Fuel: 50
  • Hull: 619
  • Cargo: 745
  • Crew: 4
  • Shield: 550

The Crimson Fleet Ghost III is a sneaky, heavily armed warship. It’s good for surprising enemies, and you can acquire it at The Key in Kyrx.

Crimson Fleet Haunt II – Class A (130,650 Credits)

Crimson Fleet Haunt II - Class A (130,650 Credits)
  • Fuel: 160
  • Hull: 589
  • Cargo: 430
  • Crew: 3
  • Shield: 520

With a 30-lightyear jump capability, this small Class A ship is great for fast space travel and sneaking up on foes. You can obtain it at The Key in Kyrx.

Crimson Fleet Phantom II – Class A (103,575 Credits)

Crimson Fleet Phantom II - Class A (103,575 Credits)
  • Fuel: 50
  • Hull: 515
  • Cargo: 390
  • Crew: 2
  • Shield: 455

Similar to the Crimson Fleet Ghost III, this Class A ship has lower cargo space and a smaller crew. However, it deals laser and ballistic damage, unlike the Ghost. It can also cause missile damage, but it’s not as strong in this aspect compared to the Ghost.

Crimson Fleet Specter II – Class B (187,175 Credits)

Crimson Fleet Specter II - Class B (187,175 Credits)
  • Fuel: 280
  • Hull: 734
  • Cargo: 520
  • Crew: 5
  • Shield: 610

The Specter, available for purchase at The Key in Kyrx, is a good ship that can both withstand damage and deliver it. It also boasts a 30-lightyear jump capability, making it a great choice for exploring space.

Crimson Fleet Wight – Class C (317,700 Credits)

Crimson Fleet Wight - Class C (317,700 Credits)
  • Fuel: 900
  • Hull: 853
  • Cargo: 870
  • Crew: 6
  • Shield: 680

With a substantial 900 fuel capacity, this Class C ship is quite valuable. Its respectable laser and ballistic power make it a strong choice for combat. You can acquire it at The Key on Kyrx.

Crimson Fleet Wraith – Class C (249,925 Credits)

  • Fuel: 560
  • Hull: 855
  • Cargo: 1760
  • Crew: 6
  • Shield: 705

Also available at The Key in Kyrx, the Wraith is similar to the Wight but comes with a larger reactor, carries less fuel, boasts a slightly stronger shield, features a particle cannon, and delivers missile and high ballistic damage.

Crossbow – Class C (277,460 Credits)

  • Fuel: 900
  • Hull: 853
  • Cargo: 1000
  • Crew: 6
  • Shield: 680

The Crossbow is a good ship available at the Eleos Retreat. Although there are better ships available for the same price, it offers a balanced combination of cargo space, fuel capacity, and shielding, along with decent ballistics and laser damage output.

Crossbow III – Class C (555,650 Credits)

  • Fuel: 900
  • Hull: 1516
  • Cargo: 1000
  • Crew: 7
  • Shield: 1315

This Class C combat spaceship surpasses its earlier versions with an impressive missile rating of 272. Additionally, it boasts exceptionally high hull and shield statistics. You can obtain it from the ship services technician in Cydonia, but it’s available as an option on certain random days.

Dagger (8,600 Credits)

  • Fuel: 50
  • Hull: 393
  • Cargo: 240
  • Crew: 2
  • Shield: 544

You can acquire the Dagger at Vulture’s Roost in Jaffa IV by clearing the area. Once you’ve done that, the ship will touch down, and you can claim it. It might not be the finest ship available, but it’s free ship in Starfield and serves as an improvement from the Frontier, at the very least.

Discovery – Class A (52,050 Credits)

Starfield's Discovery ship.
  • Fuel: 75
  • Hull: 365
  • Cargo: 450
  • Crew: 2
  • Shield: 325

This Class A ship, available for purchase in New Homestead, represents a small improvement over your initial Frontier starter ship.

Dragonfire – Class C (308,425 Credits)

Starfield's Dragonfire ship.
  • Fuel: 1550
  • Hull: 836
  • Cargo: 2790
  • Crew: 7
  • Shield: 680

This Class C ship is worth getting. It has a super big fuel tank, fits seven crew, and holds lots of cargo. It’s a cool and super practical choice. You can grab it at the Eleos Retreat.

Dragonfire II – Class C (324,846 Credits)

  • Fuel: 1550
  • Hull: 1006
  • Cargo: 2790
  • Crew: 7
  • Shield: 850

An improved version of the Dragonfire, this Class C ship has a bigger jump range and a better-quality reactor compared to the original.

Dullahan – Class C (258,550 Credits)

Starfield's Dullahan ship.
  • Fuel: 210
  • Hull: 877
  • Cargo: 300
  • Crew: 6
  • Shield: 805

This ship, available for purchase in Hopetown, offers a 30-lightyear jump capability and decent overall stats. However, the cost might be slightly steep for what it provides.

Ecliptic Claymore – C Class (39,327 Credits)

  • Fuel: 420
  • Hull: 965
  • Cargo: 3240
  • Crew: 6
  • Shield: 805

This ship offers a sturdy cargo hold and impressive offense, with 149 missile damage. Obtain it by theft in Denebola or occasionally in deep space via docking. Piloting Skill required.

Ecliptic Stiletto II – A Class (19,054 Credits)

  • Fuel: 420
  • Hull: 571
  • Cargo: 200
  • Crew: 4
  • Shield: 485

This simple ship, operated by Ecliptic mercenaries, doesn’t carry much cargo but packs a powerful punch. It’s an excellent choice for taking down enemy vessels if you manage to acquire one.

Econohaul – A Class (94,975 Credits)

Starfield's Econohaul ship.
  • Fuel: 210
  • Hull: 490
  • Cargo: 2660
  • Crew: 3
  • Shield: 355

This ship, found in Paradiso, Neon, and Red Mile, specializes in affordable cargo transport. It lacks robust shields or firepower but efficiently moves goods from point A to point B.

Falcon – B Class (132,075 Credits)

Starfield's Falcon ship.
  • Fuel: 280
  • Hull: 627
  • Cargo: 620
  • Crew: 5
  • Shield: 505

The Falcon, a nimble Class B ship for exploration and trading, is available in Neon. While not groundbreaking, it serves as a stepping stone for your journey through Starfield.

Falcon II – Class B (185,675 Credits)

  • Fuel: 280
  • Hull: 734
  • Cargo: 620
  • Crew: 5
  • Shield: 610

An improved Falcon from Taiyo Astroengineering in Ryujin Building, Neon. This Class B ship offers more speed, defense, and firepower, but costs 50,000 credits more.

Falcon IV – Class B (360,025 Credits)

  • Fuel: 280
  • Hull: 1249
  • Cargo: 620
  • Crew: 5
  • Shield: 1125

A powerful Falcon with a 39 reactor, high hull, and shield stats. It’s a Class B ship, requiring only Pilot Level 3 to fly. Get it from Veronica Young on Volii, part of her changing stock.

The Frontier (Starter Shi)- Class A (7,375 Credits)

  • Fuel: 50
  • Hull: 366
  • Cargo: 450
  • Crew: 2
  • Shield: 310

At the beginning of the game, you’ll have the Frontier, a Class A ship with lackluster stats. Many players aim to upgrade to more capable ships quickly since the Frontier isn’t suitable for combat.

Galileo – Class A (132,850 Credits)

Starfield's Galileo ship.
  • Fuel: 1100
  • Hull: 484
  • Cargo: 200
  • Crew: 4
  • Shield: 405

The Galileo, buyable in Neon (Dalvik), New Atlantis, Red Mile, and Stroud-Eklund, isn’t the game’s mightiest ship. Yet, it has good fuel economy and deals decent ballistic and missile damage.

Galileo II – Class A (162,544 Credits)

  • Fuel: 1100
  • Hull: 563
  • Cargo: 200
  • Crew: 4
  • Shield: 485

Galileo II, an improved Galileo in New Atlantis, has a stronger shield and more potent weapons. Though slightly better, the 30,000 credit difference might not be worthwhile.

Galileo III – Class A (238,600 Credits)

  • Fuel: 1100
  • Hull: 685
  • Cargo: 200
  • Crew: 4
  • Shield: 600

This upgraded Galileo model is much like the original, except for significant boosts in weapon stats: 44 ballistics, 26 particle beam, and 82 missile. It’s in Cydonia or New Atlantis’ changing inventory and is a Class A ship, open to anyone.

Gladius – Class A (76,300 Credits)

Starfield's Gladius ship.
  • Fuel: 320
  • Hull: 403
  • Cargo: 200
  • Crew: 2
  • Shield: 340

Select this Class A ship from the Ship Services Technician in Cydonia or New Atlantis when available. While not exceptional, it’s an improvement over the Frontier.

Hammerhead – Class B (121,050 Credits)

  • Fuel: 140
  • Hull: 608
  • Cargo: 1640
  • Crew: 4
  • Shield: 525

You can buy this Class B ship at Taiyo Astroengineering in Ryujin Building, Neon, or from Veronica Young in Volii. While not our top pick, it’s a reasonable choice in the middle tier and for those on a mid-range budget for cargo transport.

Hammerhead III – Class B (275,200 Credits)

  • Fuel: 140
  • Hull: 1015
  • Cargo: 1640
  • Crew: 5
  • Shield: 930

An improved version of the Hammerhead, this ship has a more robust shield, hull, and reactor compared to the base model. Acquire it from Veronica Young in Volii when it’s available.

Hoplite – Class B (122,050 Credits)

  • Fuel: 800
  • Hull: 609
  • Cargo: 200
  • Crew: 4
  • Shield: 505

This Class B ship, available from Nikau Henderson on Sol during their rotating inventory, offers decent fuel, deals laser and ballistic damage, and can jump 26 lightyears. It’s a good value for its price.

Hoplite II – Class B (160,488 Credits)

  • Fuel: 800
  • Hull: 720
  • Cargo: 200
  • Crew: 5
  • Shield: 610

An improvement over the standard Hoplite, this ship is available from the rare ship vendor in Gagarin City. It builds on the Hoplite’s capabilities, with a 74 missile rating, a 30-lightyear jump, and slightly larger crew, hull, and shield stats.

Kepler R – Class C (61,390 Credits)

  • Fuel: 2800
  • Hull: 999
  • Cargo: 3905
  • Crew: 6
  • Shield: 1127

Kepler R offers the most free fuel and cargo. It’s fast, agile, with strong weapons for exploration and combat. Earn it by completing Overdesigned for Walter Stroud in Crimson Fleet. Choose wisely to avoid consolation.

Kepler S – Class B (24,950 Credits)

  • Fuel: 400
  • Hull: 689
  • Cargo: 3200
  • Crew: 3
  • Shield: 560

Picking wrong dialogue means you get Kepler S, weaker due to team conflicts. Opt for teamwork-promoting choices to avoid this outcome.

Kfir – Class A (104,125 Credits)

Starfield's Kfir ship.
  • Fuel: 210
  • Hull: 399
  • Cargo: 785
  • Crew: 2
  • Shield: 325

You can obtain this somewhat small and nimble Class A ship in Akila City and Neon. While there are superior ships, it’s a reasonably balanced budget choice for exploring the galaxy.

Lil Muv II – Class A (140,850 Credits)

  • Fuel: 50
  • Hull: 629
  • Cargo: 198-
  • Crew: 3
  • Shield: 455

You can buy this Class A ship from the Hopetown HQ Salesperson, offering a reasonably huge cargo capacity and a reactor rating of 23 at an affordable price. But keep in mind it has low damage capabilities.

Longsword – A class (86,675 credits)

  • Fuel: 50
  • Hull: 457
  • Cargo: 200-
  • Crew: 4
  • Shield: 375

This compact Class A ship has a stylish appearance but isn’t one of the game’s top picks. You can obtain it from Nikau Henderson on Sol when it appears in their rotating ship inventory.

Mako – Class A (83,250 Credits)

  • Fuel: 140
  • Hull: 449
  • Cargo: 200
  • Crew: 3
  • Shield: 390

The Mako, which you can get from Taiyo Astroengineering in the Ryujin Building in Neon, may not have the best cargo or fuel or weapon stats, but the class A ship has a decent jump of 28 for a reasonable price.

Marathon – Class A (159,450 Credits)

Starfield's Marathon ship.
  • Fuel: 700
  • Hull: 639
  • Cargo: 1460
  • Crew: 2
  • Shield: 520

While its jump range could be improved, the Marathon has a good reactor and generally even stats. It’s a ship built for endurance rather than speed. You can buy one of these Class A ships in Cydonia.

MULE – Classs A (97,825 Credits)

  • Fuel: 200
  • Hull: 531
  • Cargo: 1460
  • Crew: 2
  • Shield: 375

This Class A ship, available in Gagarin Landing and Hopetown, provides reasonable power and offers decent cargo capacity for profitable hauling. It’s also reasonably priced, making the MULE a good option for trading.

Murasame – Class B (250,025 Credits)

Starfield's Murasame ship.
  • Fuel: 580
  • Hull: 821
  • Cargo: 470
  • Crew: 6
  • Shield: 690

This Class B ship, equipped with a six-person crew, a 25-lightyear jump capability, and robust weaponry, is an excellent choice for exploring and navigating the galaxy while giving you the tools to defeat foes. You can obtain it in Gagarin Landing.

Mustang – Class A (79,550 Credits)

  • Fuel: 200
  • Hull: 443
  • Cargo: 675
  • Crew: 2
  • Shield: 375

Mustang: Solid, affordable Class A fighter with 2 crew, good cargo for size. Light defenses, okay for safer areas. Find at Cydonia’s tech on select days.

Mustang II – Class A (108,895 Credits)

  • Fuel: 200
  • Hull: 618
  • Cargo: 675
  • Crew: 2
  • Shield: 550

The Mustang II, an improved version of the prior model, boasts additional hull and shield strength and enhanced weapon stats. This Class A ship is periodically available in Cydonia from the ship services technician.

Mustang III – Class A (184,475 Credits)

  • Fuel: 200
  • Hull: 787
  • Cargo: 675
  • Crew: 2
  • Shield: 715

This Class A fighter ship is a significantly enhanced edition of the Mustang, featuring an impressive 156 missile rating, a 26 reactor, and options for laser and particle beam damage. Acquire it when available from the ship services technician in Cydonia.

Narcissus – Class A (107,800 Credits)

  • Fuel: 210
  • Hull: 433
  • Cargo: 320
  • Crew: 4
  • Shield: 440

Buy in Neon, Cydonia, Paradiso, Straud Eklund. Not extraordinary but decent for Settled Systems exploration. Also, find versions called Freestar Narcissus.

Narcissus II – Class A (195,360 Credits)

  • Fuel: 210
  • Hull: 608
  • Cargo: 320
  • Crew: 4
  • Shield: 550

Costs 90,000 credits more than level one Narcissus, from Akila City and Cydonia. Offers 30 lightyear jump, 23 reactor (compared to 16 in the lower-tier), plus better shields and hull.

Narwhal – Class C (455,400 Credits)

  • Fuel: 650
  • Hull: 2118
  • Cargo: 1760
  • Crew: 7
  • Shield: 995

One of the priciest ships in the game, often hailed as the finest due to its strong stats. It’s a powerful ship with ample cargo, hull, and a seven-member crew, the game’s highest. Get it from Taiyo Astroengineering at the Ryujin building in Neon.

Nimitz – Class C (237,625 Credits)

  • Fuel: 1010
  • Hull: 926
  • Cargo: 1020
  • Crew: 6
  • Shield: 805

Balancing decent fuel efficiency, strong weapons, 25-lightyear jump, 24 reactor, and 2,000+ cargo, this ship offers value. A bit pricier but great features in Akila City or New Atlantis.

Orca – Class C (249,925 Credits)

  • Fuel: 560
  • Hull: 855
  • Cargo: 1760
  • Crew: 6
  • Shield: 705

This Class C ship, available in New Atlantis, Volii, or Taiyo Astroengineering’s Ryujin Building in Neon, offers a relatively high cargo capacity, decent shields, and a 30-lightyear jump capability. It also features robust weaponry, including a 164 missile rating.

Orca III – Class C (479,550 Credits)

  • Fuel: 560
  • Hull: 1364
  • Cargo: 1760
  • Crew: 6
  • Shield: 705

An upgrade to Orca, already strong. Tier 3 among best in the game. Class C cruiser fits all missions, 162 ballistics, 136 missile stats for combat.

Pelican – Class B (187,350 Credits)

  • Fuel: 100
  • Hull: 765
  • Cargo: 3300
  • Crew: 4
  • Shield: 570

This Class C freighter, available at Taiyo Astroengineering in the Ryujin Building in Neon, boasts a massive 3300 cargo capacity. Priced at under 200,000, it’s likely one of the top hauling ships in the game, ideal for shorter trips.

Phalanx – Class B (169,550 Credits)

  • Fuel: 800
  • Hull: 626
  • Cargo: 200
  • Crew: 5
  • Shield: 525

Get this Class B ship in Cydonia. Not our top choice; basic for mid-tier. Good fuel but only 15-lightyear jump.

Phalanx II – Class B (182,050 Credits)

  • Fuel: 800
  • Hull: 793
  • Cargo: 200
  • Crew: 5
  • Shield: 690

A somewhat improved Phalanx, this ship has a higher shield, hull, and reactor stats than its precursor, along with a 30-lightyear jump distance and 24 reactor.


Pik Up – Class A (122,450 Credits)

Starfield's PikUp ship.
  • Fuel: 800
  • Hull: 476
  • Cargo: 1140
  • Crew: 3
  • Shield: 355

Obtain in Akila City, Valo, HopeTown at Hopetech HQ. 1140 cargo but weak shields and hull, built for goods transport, not combat.

Privateer – Class B (146,000 Credits)

  • Fuel: 100
  • Hull: 675
  • Cargo: 710
  • Crew: 4
  • Shield: 570

Privateer: Class B destroyer, odd look. Get at Straud Ecklund in Neon, Volii, or Narion. 25 lightyear jump, decent hull and shield, good price.

Pterosaur – Class B (139,575 Credits)

  • Fuel: 300
  • Hull: 616
  • Cargo: 410
  • Crew: 5
  • Shield: 505

Get this class B combat ship in Red Mile or Eleos Retreat. Balanced ship, better options available, but solid for mid-budget with advanced weaponry.

Pterosaur II – Class B (157,993 Credits)

  • Fuel: 300
  • Hull: 681
  • Cargo: 410
  • Crew: 5
  • Shield: 570

Upgrade to Pterosaur improves weaponry, 30-lightyear jump, better shield and hull. Good for combat, available at Eleos Retreat.

Trader Railstar – Class A (93,125 Credits)

Starfield's Railstar ship.
  • Fuel: 520
  • Hull: 508
  • Cargo: 1200
  • Crew: 3
  • Shield: 405

The Railstar is a mid-sized class A ship you can get from the Red Mile. It’s a neat-looking ship with a 160-shielded cargo capacity for transporting contraband.

Rambler – Class A (57,600 Credits)

Starfield's Rambler ship.
  • Fuel: 50
  • Hull: 387
  • Cargo: 260
  • Crew: 2
  • Shield: 340

Slight upgrade from starter ship, Class A personnel ship, affordable and faster. Lower cargo than starter ship. Get Rambler in New Atlantis, Neon, Akila City, Cydonia, or Paradiso.

Rambler II – Class A (87,839 Credits)

  • Fuel: 50
  • Hull: 502
  • Cargo: 260
  • Crew: 2
  • Shield: 455

Slightly upgraded Rambler, affordable, Class A, 30-lightyear jump, higher shield, hull, reactor. Get Rambler II when in stock at Taiyo Astroengineering in Ryujin Building in Neon, or ship technicians in Paradiso or New Atlantis.

Ranger – Class B (220,225 Credits)

Starfield's Ranger ship.
  • Fuel: 600
  • Hull: 631
  • Cargo: 1765
  • Crew: 5
  • Shield: 525

Pick up The Ranger, Class B destroyer, in Akila City and Gagarin Landing. 1765 cargo, good fuel, hull, shield, great for hauling and combat.

Razorleaf – Class A (15,498 Credits)

  • Fuel: 140
  • Hull: 469
  • Cargo: 420
  • Crew: 2
  • Shield: 390

Razorleaf, Class A spaceship, one of the best early-game ships, free. Potent weapon, great for combat. Earn it completing Mantis quest line.

Responder – Class A (65,300 Credits)

Starfield's Responder ship.
  • Fuel: 350
  • Hull: 430
  • Cargo: 410
  • Crew: 3
  • Shield: 340

Responder, Class A personnel ship, affordable. Decent cargo. Find in Cydonia, Eleos Retreat, or Neon, random vendor offerings.

Responder II – Class A (116,129 Credits)

  • Fuel: 275
  • Hull: 604
  • Cargo: 410
  • Crew: 3
  • Shield: 520

Responder II, upgraded Responder, find in Hopetown, Akila City, Cydonia, Eleos Retreat, Neon. Improved hull, shield, jump, reactor, weaponry, 50,000 credits more than lower-tier version.

Roanoke – Class B (173,925 Credits)

  • Fuel: 420
  • Hull: 678
  • Cargo: 2375
  • Crew: 4
  • Shield: 545

Beefy Class B ship, rotating selection at vendors in New Homestead, Stroud Eklund Staryard, Havershaw, Akila City. 2375 cargo, decent hull, fuel, shield. 21-lightyear jump, good for goods transport.

Shackleton – Class B (129,800 Credits)

  • Fuel: 75
  • Hull: 693
  • Cargo: 730
  • Crew: 2
  • Shield: 1500

Get Shackleton in Hopetown. Small, agile Class B explorer, 2 crew, 75 fuel, 1500 shield. Reasonable price, 129,000 and change.

Shieldbreaker – Class B (279,425 Credits)

Starfield's Shieldbreaker ship.
  • Fuel: 550
  • Hull: 940
  • Cargo: 2280
  • Crew: 5
  • Shield: 610

Class B combat ship, Shieldbreaker, New Atlantis when on rotation. Beastly vessel, large carrying capacity, decent shields, 940 hull. Decent laser damage, serious damage to enemies. Solid jump distance, great for space warfare. Upgrade defences for more strength.

Silent Runner – Class C (390,150 Credits)

  • Fuel: 30
  • Hull: 1164
  • Cargo: 6060
  • Crew: 5
  • Shield: 975

Need a beastly ship? Silent Runner, Hopetown at Hopetech HQ or Inaya Rehman on Valo. Class C cruiser, 6060 cargo, 29 lightyear jump. High shield, hull, 34 reactor. Must-have ship.

Slipstream II – Class B (264,975 Credits)

  • Fuel: 450
  • Hull: 846
  • Cargo: 340
  • Crew: 5
  • Shield: 730

Slipstream, balanced class B personnel ship. 29-lightyear jump, practical for galaxy travel. Get it in Gagarin or Cydonia.

Spacetruk – Class B (227,724 Credits)

  • Fuel: 2310
  • Hull: 768
  • Cargo: 1965
  • Crew: 4
  • Shield: 545

Spacetruk, class B freighter. Hopetown HQ Salesperson or Valo from Inaya Rehman when available. Staggering fuel and cargo capacity. Great for shuttling goods. Upgrade into a formidable machine.

Sparrow – Class A (72,450 Credits)

Starfield Sparrow ship.
  • Fuel: 140
  • Hull: 411
  • Cargo: 920
  • Crew: 3
  • Shield: 340

Economical, efficient class A fighter ship. Obtain in New Atlantis, Neon, or Volii. Carries decent cargo for a small ship. Great early-game addition.

Sparrow II – Class A (130,750 Credits)

  • Fuel: 160
  • Hull: 589
  • Cargo: 920
  • Crew: 3
  • Shield: 520

Upgraded Sparrow. Class A ship at Taiyo Astroengineering in Neon, New Atlantis ship tech, or Veronica Young on Volii. Improved hull, shield. 29-lightyear jump, higher stats than base model.

Sparrow III – Class A (162,775 Credits)

  • Fuel: 160
  • Hull: 722
  • Cargo: 920
  • Crew: 3
  • Shield: 650

Third-tier Sparrow available at Veronica Young’s Volii rotation. Quick fighter-class, upgraded stats, 26 reactor, worth extra credits for advanced tier.

Star Eagle – Class A (398,375 Credits)

  • Fuel: 140
  • Hull: 948
  • Cargo: 2736
  • Crew: 5
  • Shield: 760

Class A combat ship, large, well-rounded, high cargo capacity, strong for resource gathering, balanced middle-ground ship, reward for Freestar Ranger questline in Akila City area.

Starborn Guardian – Class A (65,625 Credits)

  • Fuel: 1500
  • Hull: 649
  • Cargo: 950
  • Crew: 5
  • Shield: 630

Powerful combat ship, high laser damage rating, decent jump range, obtained in New Game+ mode, not customizable.

Star Semi – Class C (270,100 Credits)

  • Fuel: 300
  • Hull: 921
  • Cargo: 4890
  • Crew: 5
  • Shield: 730

Class C cruiser, high cargo capacity, versatile, obtain from Inaya Rehman in Valo.

Stronghold – Class C (400,125 Credits)

The Stronghold, one of Starfield's best ships.
  • Fuel: 2200
  • Hull: 1047
  • Cargo: 2360
  • Crew: 6
  • Shield: 1600

Class C ship, high fuel & cargo capacity, strong defenses, ideal for cargo transport, available in Akila City.

Sunsail – Class B (136,900 Credits)

Starfield's Sunsail ship.
  • Fuel: 200
  • Hull: 634
  • Cargo: 1150
  • Crew: 4
  • Shield: 525

Class B personnel ship for exploration and trade, decent cargo capacity, available in Paradiso and Eleos Retreat.

Sunsail II – Class B (197,840 Credits)

  • Fuel: 200
  • Hull: 813
  • Cargo: 1150
  • Crew: 5
  • Shield: 690

Upgraded Sunsail with higher stats, including better weaponry, available from ship services technician in Eleos Retreat or Paradiso.

Thresher – Class A (75,950 Credits)

Starfield's Thresher ship.
  • Fuel: 150
  • Hull: 452
  • Cargo: 830
  • Crew: 2
  • Shield: 355

Small, agile class A ship for exploration and combat, an upgrade from the Frontier. Available when in stock from Nikau Henderson in Sol, or ship services techs in Neon and Akila City.

Transpo – Class A (57,150 Credits)

  • Fuel: 150
  • Hull: 457
  • Cargo: 200
  • Crew: 2
  • Shield: 375

As a class A personnel ship, this isn’t the best money to buy. But it’s a decent upgrade from your starter ship and does particle beam damage. You can find it in Paradiso.

Trebuchet – Class A (150,125 Credits)

  • Fuel: 210
  • Hull: 519
  • Cargo: 200
  • Crew: 4
  • Shield: 440

Class A ship available from Havershaw on Narion, Stroud-Eklund Kiosk in Volii, or ship services techs in New Homestead and New Atlantis. Balanced fighter-class option for speed and battles.

UC Prison Shuttle – Class A (7,398 Credits)

  • Fuel: 200
  • Hull: 418
  • Cargo: 1308
  • Crew: 1
  • Shield: 0

UC Prison Shuttle, part of Crimson Fleet mission line in mission Echoes of the Past, not strong with zero shields, but it’s a free ship.

Vagabond – Class A (102,950 Credits)

Starfield's Vagabond ship.
  • Fuel: 50
  • Hull: 502
  • Cargo: 260
  • Crew: 2
  • Shield: 695

Class A personnel ship from ship services tech in New Homestead, not remarkable, but decent upgrade with better shield and hull stats than starter ships.

Vindicator – Class C (263,465 Credits)

  • Fuel: 400
  • Hull: 858
  • Cargo: 700
  • Crew: 6
  • Shield: 730

Class C cruiser: balanced weaponry, mobility, and cargo capacity for all-around use. Find it at ship services techs in New Atlantis, Cydonia, Gagarin, Havershaw in Narion, and Stroud-Eklund kiosk.

Vista III – Class C (548,900 Credits)

  • Fuel: 800
  • Hull: 1336
  • Cargo: 3936
  • Crew: 6
  • Shield: 2160

Class C ship: high defense, ample cargo, 38 reactor stat. A formidable choice; grab one from the Cydonia ship services tech when available, if you’ve got the credits.

Voyager – Class C (319,801 Credits)

  • Fuel: 720
  • Hull: 1023
  • Cargo: 1580
  • Crew: 6
  • Shield: 850

Class C personnel ship: high hull, cargo, shield stats, versatile for people and cargo. Powerful weaponry, missile stat of 156. Get it from Cydonia’s ship services tech.

Wagontrain – Class B (196,119 Credits)

  • Fuel: 300
  • Hull: 722
  • Cargo: 3355
  • Crew: 4
  • Shield: 545

Class B cargo ship, massive capacity, reasonable price. Lower shield, hull stats for advanced missions. Caution advised. Available at ship tech in Akila City.

Wanderlust – Class B (165,125 Credits)

Starfield's Wanderlust ship.
  • Fuel: 400
  • Hull: 1128
  • Cargo: 2375
  • Crew: 4
  • Shield: 610

The Wanderlust is a large, well-armed class B personnel ship designed to transport passengers and crew safely. Get it from the ship services tech in Akila City.

Wanderwell – Class A (81,196 Credits)

  • Fuel: 200
  • Hull: 502
  • Cargo: 800
  • Crew: 2
  • Shield: 544

Choose Kid Stuff Trait, visit parents, earn ship as gift. Decent all-around ship, worth credits for family visits.

War Horse – Class A (132,975 Credits)

Starfield's War Hosrse ship.
  • Fuel: 200
  • Hull: 548
  • Cargo: 675
  • Crew: 2
  • Shield: 550

War Horse: Class A fighter ship, good price for weapons. Better options later, but worthwhile progression. Get from Neon technician when available.

Warhammer – Class B (150,765 Credits)

  • Fuel: 550
  • Hull: 606
  • Cargo: 2280
  • Crew: 5
  • Shield: 505

Warhammer: Class B combat ship, ample cargo, good weapons for cost (25 ballistics, 14 lasers, 71 missiles), but reactor is low (14). Available at Gagarin and Eleos Retreat techs.

Warhammer II – Class B (220,156 Credits)

  • Fuel: 550
  • Hull: 791
  • Cargo: 2280
  • Crew: 5
  • Shield: 690

Warhammer II: Improved Warhammer with better weapons, shields, hull stats, and a 24 reactor stat. Available in Eleos Retreat or Gagarin.

Warwolf – Class A (225,175 Credits)

  • Fuel: 210
  • Hull: 630
  • Cargo: 200
  • Crew: 5
  • Shield: 550

The Warwolf is a good ship you can get from the Stroud-Eklund Staryard. It’s made for fighting and has decent protection with its shields and hull.

Watchdog – Class A (42,000 Credits)

Starfield's Watchdog ship.
  • Fuel: 50
  • Hull: 364
  • Cargo: 200
  • Crew: 3
  • Shield: 310

This class A fighter ship isn’t amazing, but it could be a decent upgrade from your starter ship if you’re on a tight budget. Get it in Akila City or from Inaya Rehman in Valo when it’s available.

Watchdog II – Class A (87,415 Credits)

  • Fuel: 50
  • Hull: 471
  • Cargo: 650
  • Crew: 3
  • Shield: 405

The Watchdog II is a better version of the Watchdog. This class A ship is bigger, stronger, and has more cargo space. You can acquire it from Inaya Rehman in the Valo system or the ship services tech in Akila City.

Watchdog III – Class A (165,473 Credits)

  • Fuel: 50
  • Hull: 619
  • Cargo: 805
  • Crew: 4
  • Shield: 550

The third Watchdog ship tier is much stronger, with a 29-lightyear jump and a 180 missile stat, more cargo, and better shield and hull stats. Get it from the vendor in Akila City.

Wendigo – Class A (91,325 Credits)

  • Fuel: 100
  • Hull: 474
  • Cargo: 410
  • Crew: 3
  • Shield: 390

The Wendigo is a class A combat ship with good weapons for its cost, making it a valuable choice for different missions. Buy it in New Homestead.

Wendigo II – Class A (133,082 Credits)

  • Fuel: 100
  • Hull: 568
  • Cargo: 410
  • Crew: 3
  • Shield: 485

The Wendigo II comes with improved shield and hull stats. Get it from the ship services tech on Neon.

How To Get Free Ships in Starfield

In Starfield, you can obtain several free ships:

  1. Frontier – You start the game with this default ship.
  2. Kepler – Complete the ‘Overdesigned’ side quest, which becomes available after finishing the ‘A High Price to Pay’ main mission.
  3. Razorleaf – Acquire this ship by completing the Starfield ‘Mantis’ quest.
  4. Star Eagle – Obtain it as a reward for completing ‘The Hammer Falls’ quest.
  5. Starborn Guardian – Access this ship when you begin a Starfield New Game Plus.
  6. UC Prison Shuttle – Receive this ship as a reward for completing the ‘Echoes of the Past’ mission within the Crimson Fleet questline.
  7. Wanderwell – While not entirely free because of the ‘Kid Stuff’ Starfield trait, you eventually get this ship from your parents. The trait requires you to send 2% of your Credits home every week, but the ship’s value makes it worth it.

How to Steal a Ship in Starfield

To steal a ship in Starfield, follow these steps:

  1. Locate and fully lock onto the target ship you want to steal.
  2. Activate targeting mode by following the on-screen prompt. Be cautious not to destroy the ship; focus on disabling its shields and engines.
  3. Once the target ship is left defenseless and drifting, approach it until you are within 500 meters, then choose to dock when prompted.
  4. After successfully docking with the ship, eliminate its entire crew. Ensure no survivors are left.
  5. Once the crew is eliminated, take control of the ship by accessing the pilot seat.
  6. Head to the nearest spaceport and speak with a Ship Technician. You will need to pay a modest fee to register your newly acquired craft.